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Read Me: Recent Publications

Research is one of the most critical components of the work we do here at GAMBIT. Below you will find links to our most recent published work in all categories. Whenever possible, we have included downloadable PDFs of each text.

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For more of each category, please click the category tabs at the top of this page.

Academic Papers

Clara Fernández-Vara   |   DiGRA 2011: Think Design Play  |   abstract
Online
Todd Harper   |   Games and Culture, 6 (5)  |   abstract
Consalvo, Mia and Begy, Jason   |   roceedings of the Sixth International Conference on the Philosophy of Computer Games: The Nature of Player Experience. Madrid, 2012.  |   abstract
Mitchell, A. and McGee, K.   |   In Lecture Notes in Computer Science, 2011, volume 7069/2011, Interactive Storytelling, p. 37-42. The original publication is available at www.springerlink.com  |   abstract
Mitchell, A. and McGee, K.   |   In Lecture Notes in Computer Science, 2011, volume 7069/2011, Interactive Storytelling, p. 67-78.   |   abstract

Books

Online
Konstantin Mitgutsch   |   In: Ma, Minhua; Oikonomou, Andrea; Jain, Lakhmi C. (Eds.) Serious Games and Edutainment Applications. Springer: New York. pp. 43-56  |   abstract
Mitgutsch, Konstantin; Klimmt, Christoph; Rosenstingl, Herbert (2010)   |   In: Exploring the Edges of Gaming. Proceedings of the Vienna Games Conference 2008-2009: Future and Reality of Gaming. Braumüller Verlag: Vienna   |   abstract
Online
Abe Stein and Matthew Weise   |   James Bond in World and Popular Culture: The Films are Not Enough, Cambridge Scholars, 2010  |   abstract
Online
Bennerstedt, Ulrika, Consalvo, Mia, Sharp, John & Juul, Jesper   |   Real-Time Research: Improvisational Game Scholarship, (2010) edited by Dikkers, Sean, Zimmerman, Eric, Squire, Kurt & Steinkuehler, Constance, ETC Press  |   abstract
Online
Mia Consalvo   |   Routledge Handbook of Participatory Cultures, edited by Delwiche, Aaron & Henderson, Jennifer, Routledge  |   abstract

Industry Publications

Richard C. Davis   |   Games and Innovation Research Seminar, Tampere, Finland, May 5-6, 2011  |   abstract
Online
Louis Teo   |   Game Developer Career Guide  |   abstract
Online
B. Chia and D. Wong   |   Gamasutra  |   abstract
Online
Matthew Weise   |   Game Career Guide  |   abstract
Online
D. Chai, E. Glinert   |   Game Career Guide, 4/08/08  |   abstract

Lectures

Online
Konstantin Mitgutsch   |   http://ties2012.eu/en/index.html, Feb 2, 2012  |   abstract
Online
Todd Harper   |   Paper presented at the International Communication Association 2011 conference, Boston, MA, May 2011  |   abstract
Online
Todd Harper   |   Paper presented at the Digital Games Research Association 2011 conference, Utrecht, the Netherlands, September 2011.  |   abstract
Online
Todd Harper   |   Paper presented at the Association of Internet Researchers conference, Seattle, Washington, October 2011.  |   abstract
Clara Fernández-Vara, Jesper Juul, Noah Waldrip-Fruin   |   GDC Education Summit 2012  |   abstract

Theses

Mark Sullivan III   |   Master of Engineering Thesis, MIT, 2011  |   abstract
Jason Scott Begy   |   2010 MIT Masters Thesis  |   abstract
Kevin Edward Driscoll   |   2009 MIT Masters Thesis  |   abstract
Neil M. Dowgun   |   2009 MIT Masters Thesis  |   abstract
Joshua Diaz   |   2009 MIT Masters Thesis  |   abstract
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