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Camaquen
Summer 2009 Prototype | Puzzle-Simulation | Adobe Flash (Windows / Macintosh / Linux)  

Camaquen is a casual puzzler in which players guide two characters through a heated argument. As part of a research project examining user interfaces for conversation in games, Camaquen models the effect of emotions in dialogue, enabling players to affect the emotional dynamics of the conversation and thus affect the outcome of the characters’ debate – even though the script remains the same. The actions of the player interact with the personalities of the brothers to determine one of five different Fates.

Players take on the role of Alux (Ah-loosh), the guardian spirit of the Sacred Grove. When the Great King dies and his kingdom is split between his sons Ban Amaru (Bahn A-mah-roo) and Huamanapu (Wah-nam-a-pu), the brothers begin to bicker over what to do with the Grove. Using Alux’s ability to command spirits of emotional energy (or "camaquen"), players change the meaning behind their words and sway the two kings to their destiny.

Does Huamanapu build his enormous stargazing tower, or does Ban Amaru move forward with his plans for a golden palace? And what happens to Alux when her Grove is transformed?

  Camaquen
Prototype

Go to Website


Research Question

Camaquen is the first of a series of games exploring conversation in games. As you play, consider how it compares to other methods of game conversation you've seen. What aspects of conversation does it emphasize? What works and what doesn't? What audience do you think this would appeal to? If you were to make a similar game, what would you do differently? My hope is that Camaquen is not simply about conversation, but it will also stimulate conversation. Reflect. Discuss. Enjoy.

Requirements

Camaquen requires Adobe Flash Player 10. Adobe has tested Adobe® Flash® Player 10 software extensively on the following minimum hardware configurations:

Windows®

Recomended

  • Intel® Pentium® II 450MHz, AMD Athlon™ 600MHz or faster processor (or equivalent)
  • 1 GB of RAM

Minimum

  • Intel® Pentium® II 450MHz, AMD Athlon™ 600MHz or faster processor (or equivalent)
  • 512 MB RAM

Macintosh

Recomended

  • PowerPC® G3 500MHz or faster processor
  • Intel Core™ Duo 1.33GHz or faster processor
  • 1 GB of RAM

Minimum

  • PowerPC® G3 500MHz or faster processor
  • Intel Core™ Duo 1.33GHz or faster processor
  • 512 MB RAM
Screenshots
Posters
     
Videos

Game Trailer

Research Video (from Game of the Week Podcast, 2010)
Developers

Marleigh Norton
Product Owner/Embedded Staff

Karan R Shetti
Producer

Faizah Bte Lokman
Designer

Leau Tat Sin
Programmer

Toh Fu Er
Programmer

Fabiola Garza
Artist

Ho Qing Xiang
Artist

Jon Georgievski
Music and Sound Design

Abe Stein
Additional Audio

Joshua Diaz
Writer

Andreas Mas'Oen
Quality Assurance Lead

Blog Posts

More Notes

Notes

Little Gods

Press Mentions

 

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