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Friday Games at GAMBIT 5/11: Step up to the Gayme Bar
Friday Games is going to get a little meta -- and a little fabulous -- this week as we prepare for Saturday's Gayme Jam. Normally, we talk about games, but this week, we're going to talk about people who talk about games. This totally recursive edition of Friday Games features two special guests: Jason Toups and Jeremiah Bratton, hosts of the wonderful podcast Gayme Bar, your "weekly dose of gay gaming geekiness." These two Southern belles grace the world every week with their insightful, snarky, and fabulously funny critiques of games, the game industry, and game culture (amongst many other things) and now they'll be here at GAMBIT to talk about their podcast, games, and anything else that comes to mind. Drop by GAMBIT at 4pm this Friday to join in the fun, ask questions, and probably get made fun of (but in a loving way!)... and if you can't join us in person, you can always catch the festivities on our livestream! Video: A GAMBIT Class: CMS.611 Creating Video Games: Featuring Alex Schwartz, Owlchemy Labs
On April 23rd, 2012 during CMS.611 Creating Video Games, Alex Schwartz, Chief Scientist with Owlchemy Labs lectured on: Things You Do That Aren't "Making Great Games" In Order To "Make Great Games". CMS.611 Creating Video Games introduces students to the complexities of working in small, multidisciplinary teams to develop video games. Covers creative design and production methods, stressing design iteration and regular testing across all aspects of game development (design, visual arts, music, fiction, and programming). Video produced by Generoso Fierro. Edited by James Barrile.
Friday Games at GAMBIT 5/4: Xenogears and Onward!
If you've ever played one of the games we'll be showing this Friday at GAMBIT's Friday Games -- Xenogears, Xenosaga, and Xenoblade Chronicles -- then you know that prefix is used particularly well in defining this series. Starting with the PlayStation RPG that started it all, we'll look through the various incarnations and additions to the Xeno- mythos. Since only 3 of the 5 games are literal sequels, what is the connection between a XenoGEAR, a XenoSAGA, and a XenoBLADE? Is there one at all? Are giant robots, Gnostic mysticism, and incomprehensible dialogue enough to bind a series together? Drop by GAMBIT this Friday to see some of the most highly acclaimed -- and a little weird -- role-playing games to ever grace a console in action. As always, refreshments provided! |




