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Welcome to the Singapore-MIT GAMBIT Game Lab, a collaboration between the Massachusetts Institute of Technology and the government of Singapore created to explore new directions for the development of games as a medium. GAMBIT sets itself apart by emphasizing the creation of video game prototypes to demonstrate our research as a complement to traditional academic publishing. We invite you to find out more about us in Campaign, download our papers in Read Me, and to play our games in Load Game. Thanks for your interest, and have fun! Introducing Rosemary
During the past academic year, I had the pleasure to work with a group of very talented students on a new GAMBIT game, Rosemary. It's been an exercise in nostalgia: nostalgia as a theme in the game, and nostalgia for...
Innovative Casual Game Design: A Year in Review
For the past two years, Nick Fortugno and I (Juan Gril) have worked in a session at GDC where we talk about the casual games that impressed us the most during the past year. We don't give Oscars away, as...
Academic and Professional Game Development
New game developers hired out of college often lack the skills and professional competencies necessary to excel in a career in digital games. Unfortunately, this tends to result in rapid burnout and a dearth of experienced practitioners who can advance...
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