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The Singapore-MIT GAMBIT Game Lab is a five-year research initiative that addresses important challenges faced by the global digital game research community and industry, with a core focus on identifying and solving research problems using a multi-disciplinary approach that can be applied by Singapore's digital game industry.

The Singapore-MIT GAMBIT Game Lab focuses on building collaborations between Singapore institutions of higher learning and several MIT departments to accomplish both research and development.

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LATEST UPDATES: News from the GAMBIT Blog

Backflow on Singapore's National Day official website!

Zul, the Scrummaster for Backflow at GAMBIT, writes: Backflow, the addictive pipe-switching puzzle game conceptualised and prototyped at the 1st Singapore-MIT GAMBIT Game Lab Summer program in June-August 2007 has been going through a major makeover at the Singapore Lab...

The Real Tragedy Is What Passes For Tragedy.

WARNING: What follows are major spoilers for Metal Gear Solid 4: Guns of the Patriots. There was an article at Kotaku a while ago about tragedy in videogames. More specifically, it was about tragedy in Metal Gear Solid 4: Guns...

Halo Kid slides backwards down the uncanny valley

Already hyped as "the new Star Wars kid" and "the next Tron Guy" by peeps in the know, Halo Kid mania is on the rise. Using only cardboard and packing tape, the Halo Kid achieves an astonishing level of...
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