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Yet One Word
Summer 2010 Prototype | Puzzle | Adobe Flash (Windows / Macintosh)  

Yet One Word is a platformer that makes the player reflect on their lives, actions, and relationships to progress while maneuvering a faceless horned character through a world of perilous platforms. Unlike other platformers the player doesn't directly control the avatar's movement and jumps; instead they command the avatar from platform to platform through typing.

Throughout Yet One Word the avatar will grow and develop to face increasingly dangerous challenges. This growth comes not through defeating enemies or completing objectives, but through the player answering personal, and occasionally uncomfortable, questions.

This is one of the three game series based on Sophocles' Oedipus trilogy. In these games, gameplay mechanics are used to present themes from these plays as metaphors.

Research Statement

An ongoing labor of love, The Sophocles Project has roots in a long tradition of textual interpretation. Working with the classic Greek master's most renowned works, Oedipus Rex, Oedipus at Colonus and Antigone, these games are intended to communicate themes culled directly from close interpretive readings of the texts. Seer and Yet One Word are inspired by Oedipus Rex and Oedipus at Colonus respectively. As with any piece of artwork, communication is mediated. Your reading and interpretation of our games matters as much, if not more, than any intended meaning suggested or intended by the work's creators.

  Yet One Word

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Recommended Requirements

Yet One Word requires Adobe Flash Player 10.1. The game has been tested on the following minimum hardware configurations:

  • Windows 7/Vista/XP
  • OS X 10.6 (Snow Leopard)
  • Intel Core 2 CPU 1.83GHz
  • 2 GB of RAM

*Game runs best in Google Chrome.

*If thats not possible, do take note that there are known issues when running on Mozilla Firefox 3.5 or below on any OS, Safari 4.0 and below on Mac OSX, and all versions of Safari on Windows.

Game Trailer

Research Video (from Game of the Week Podcast, 2011)

Abe Stein
Product Owner

Sara Verrilli
Game Director

Genevieve Conley

Gina Chow Wai Kuan
QA Lead

Adalberto Nick Garza

Cheryl Kook

Poh Zi Qun, A.K.

Yue Li

Alec Thomson

Kenny Chong Ding Siang

Rey Neo

Jeremy Goh
Audio Designer

Prototyping Team

Abe Stein

Jacqueline Frank

Doris C. Rusch

Ian Wolf

Sara Verrilli

Mark Zhang

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