The following non-digital games were made as part of a semester-long prototyping
project, which saw students from MIT and RISD collaborate on several games.
Since two of the students were artists, we tried to leverage that as part of
the project, which lead us in some interesting and experimental directions.
Labyrinths was an attempt to make a non-digital survival horror game that wasn't
board-based or card-based. Instead it uses a creepy box and a string. The House of Five Senses is a surrealist stealth board game. Fire Escape is a grid-based
survival game in which time folds back on itself. And Siege the Day is a
side-scrolling real-time castle defense game based on actual, underhanded
medieval siege tactics.
Each of the four final games are presented here in PDF format. These PDFs
contain art and instructions that explain how to play each game. Each game is
playable with common objects that can be found around the house or made with
common household items, so have fun!