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GAMBIT Courses

These are recommended courses from the 2008-09 MIT catalogue for students who are interested in studying and making videogames and maybe pursue a career in the field. The following courses are grouped by area of interest independently of their major. There is some overlap between specialties, and students are encouraged to take courses from different areas if they are relevant to their interests, even if they are not on the list.

For all areas, most recommended

CMS.300/841 Introduction to Videogame Theory and Analysis (HASS)

CMS.608/864 Game Design (HASS)

For all areas, also recommended

CMS.600/996 Special Topics: Casual Games and the Casual Player

CMS.607/843 The Role of the Gamer: Theory, Criticism, and Practice (HASS)

CMS.100 Introduction to Media Studies (CI-H, HASS-D 4)

CMS.610/922 Media Industries and Systems: The Art, Science and Business of Games (HASS)

CMS.309/809 / 21W.763J Transmedia Storytelling: Modern Science Fiction (HASS)

21M.703J / CMS.403J Media and Methods: Performing (HASS)

21M.840/841 Performance Media (HASS)

Game Design

2.00B Toy Product Design

6.813/6.831 User Interface Design and Implementation

MAS.110 Fundamentals of Computational Media Design (HASS, CI-H)

STS.044 Technology and Self: Things and Thinking (HASS)

STS.360/21A.820J Ethnography (grad)

Writing for Games (also recommended for Game Design)

21M.604 Playwriting I (HASS)

21W.764J / CMS.846/609J The Word Made Digital (HASS)

21L.489J / 21W.765J / CMS.845 Interactive and Non-Linear Narrative: Theory and Practice (HASS)

Educational Software and Games

CMS.590J/863J Computer Games and Simulations for Investigation and Education

2.00B Toy Product Design

4.351 Introduction to Video (HASS)

6.813/6.831 User Interface Design and Implementation

9.85 Infant and Childhood Cognition (HASS)

MAS.111 Introduction to Doing Research in Media Arts & Sciences

MAS.714J / STS.445J Technologies for Creative Learning (graduate course)

STS.360/21A.820J Ethnography (grad)

STS.044 Technology and Self: Things and Thinking (HASS)

Management & Production

2.00B Toy Product Design

MAS.111 Introduction to Doing Research in Media Arts & Sciences

15.279 Management Communication for Undergraduates

15.358 The Business of Software and Digital Platforms (grad)

15.390 New Enterprises (grad)

15.568 Management of Information Systems

Programming

CMS.845/21W.765J Interactive and Non-Linear Narrative: Theory & Practice (HASS)

6.005 Principles of Software Development

6.170 Laboratory in Software Engineering

6.551/HST.714J Acoustics of Speech and Hearing (grad)

6.813/6.831 User Interface Design and Implementation

8.351J/6.946J/12.620J Classical Mechanics: A Computational Approach

21W.764J/CMS.609J/846 The Word Made Digital (HASS)

MAS.110 Fundamentals of Computational Media Design (HASS, CI-H)

Art Direction and Visual Design

MAS.110 Fundamentals of Computational Media Design (HASS, CI-H)

4.111 Experiencing Architecture Studio

4.301 Introduction to the Visual Arts (HASS-D3)

4.341 Introduction to Photography and Related Media (HASS)

4.500 Introduction to Design Computing

4.601 Introduction to Art History (HASS-D3)

4.602 Modern Art and Mass Culture (HASS-D3, CI-H)

6.837 Computer Graphics

21M.732 Costume Design for the Theater (HASS)

21M.733 Design for the Theater: Scenery (HASS)

21M.734 Lighting Design for the Theater (HASS)

Audio Design

MAS.825J/21M.580J Musical Aesthetics and Media Technology (grad)

21A.360J/STS.065J The Anthropology of Sound (HASS)

6.551/HST.714J Acoustics of Speech and Hearing (grad)

21M.361 Electronic Music Composition I (HASS)

21M.065 Introduction to Musical Composition (HASS-D3)

21M.645 Composition for Stage and Performance (HASS)

Culture and Society

4.602 Modern Art and Mass Culture (HASS-D3, CI-H)

21H.206 American Consumer Culture (HASS)

STS.044 Technology and Self: Things and Thinking (HASS)

STS.360/21A.820J Ethnography (grad)

Practicum (opportunities to make videogames at MIT)

CMS.URG Research in Comparative Media Studies (GAMBIT, The Education Arcade, Center for Future Civic Media)

Sony IAP Workshop

GAMBIT Summer Program

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