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Oozerts
Summer 2008 Prototype | Puzzle | Windows

Oozerts, Tastipet Inc's bestselling candy bar, is low on supply and they need help! In order to fulfill their shipment orders, you have been hired as an intern at the Candy Reclamation Plant. Your job is to dispense every monster's favorite candy bar into awesome-looking candy wrappers. Your supervisor, Scoop McGoop, wants you to fill each candy mold with precisely the correct amount of Oozerts. Can you survive the mechanical mayhem of the plant and produce enough Oozerts to please Scoop McGoop?

Based on the thrilling and magical world of Lure of the Labyrinth, Oozerts is an exciting and innovative puzzle game developed for the Nintendo DS. Players will work their way through 3 exhilarating levels, slicing, merging, and shoving delicious, slimy Oozerts up into the candy mold. Apart from being a great gaming experience, Oozerts will also convey the conceptual logic of fractions, a math concept only briefly addressed in the original Flash-based Lure of the Labyrinth PC game.

Developed especially for middle-school pre-algebra students, Oozerts will be a highly enjoyable and interactive experience for everyone, regardless of their age.

  Oozerts

Requirements
  • Nintendo DS
  • Emulators
    • no$gba (runs .ds.gba version)
    • ideas (runs .nds version)
Screenshots
Videos
MIT Tech TV
Game Trailer
Posters
     
Developers

Scot Osterweil
Product Owner

Lan Xuan Le
Product Owner

Gareth Tan Zi-Gui
Producer/Scrummaster

Rachel-Marie Wong
Game Designer

Kenny Peng
Programmer

Rizky Medzseva
Programmer

Sharat Bhat
Programmer

Malcolm Qwah
Graphic Artist

Sue-Anne Tan Tze En
Graphic Artist

Yuanyuan Pao
QA Lead

Pradashini Subramaniam
Audio Designer

Erik Sahlström
Additional Audio

Guo Yuan
Additional Audio

Geoffrey Long
Voice Actor

Matthew Weise
Voice Actor

Blog Posts
Press Mentions

 

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