Chris Kohler from Wired News wrote up an article about our initiative! We haven't announced the new GAMBIT name yet, so he's still using our unofficial tagline (Singapore-MIT International Game Lab) but it looks like all the details are accurate. He also mentions a number of other new game programs around the US, all focusing intently on the value of actually making games on top of in-depth studies of the medium. Very cool.
Chalk one up for prodigious coincidences: someone wrote a comment to the article describing a desire to see games about the human body and electrons. I was the tech lead on Supercharged! and Eitan Glinert, a grad student in GAMBIT, was the project coordinator for Immune Attack. He also calls for government support - GAMBIT is supported by the Singapore government, and Maryland Public Television is working with MIT CMS's other game initiative, The Education Arcade. Unfortunately, we've always had a shoestring marketing budget, but by dedicating GAMBIT towards the development of playable, downloadable games, we're hoping to boost our word-of-mouth cachet and publisher appeal.