We here at GAMBIT are pleased to announce the release of the Flash implementation of Tipping Point. While the board game has been available for some time now, the Flash version saw several delays, mostly due to a lack of time on the part of myself (something about a thesis needing to be written).
I won't go into too much detail in this post, but Tipping Point is a cooperative, abstract puzzle game designed with four players in mind. In the new release we implemented "hot seat" multiplayer, meaning that the game assumes all four of you are sitting together and playing through the same connection.
However, the game works equally well with fewer players, and even as a solo game it makes for a compelling experience (objectively speaking, of course). Watch this space in the next few days for a more detailed post-mortem of the design and development process.