Have you ever wondered about the first stage of creating a video game? GAMBIT's Technical Director Andrew Grant along with GAMBIT's Lead Game Designer, Matthew Weise lead a group of three game designers (Kevin Laughlin, Alexis Brownell and Sophia Foster-Dimino) through the paper prototyping stage of videogame development. Video Produced by Generoso Fierro, Music and Editing by Garrett Beazley.
EPISODE TWO PART ONE: Andrew and Matt present our Game Designer with the challenge of making a prototype based on the classic children's game "IT". To do this our game designers utilize an interesting part of the GAMBIT Game Lab's interior.
Click here to Download Episode Two Part One for iPod/iPhone
EPISODE TWO PART TWO: Design Consultant Tim Stellmach reviews the prototyped version of "IT" that the game designers have created using the frosted walls of the GAMBIT Game Lab.