Have you ever wondered about the first stage of creating a video game? GAMBIT's Technical Director Andrew Grant along with GAMBIT's Lead Game Designer, Matthew Weise lead a group of three game designers (Kevin Laughlin, Alexis Brownell and Sophia Foster-Dimino) through the paper prototyping stage of videogame development. Video Produced by Generoso Fierro, Music and Editing by Garrett Beazley.
EPISODE TWO PART ONE: Andrew and Matt present our Game Designer with the challenge of making a prototype based on the classic children's game "IT". To do this our game designers utilize an interesting part of the GAMBIT Game Lab's interior.
EPISODE TWO PART TWO: Design Consultant Tim Stellmach reviews the prototyped version of "IT" that the game designers have created using the frosted walls of the GAMBIT Game Lab.