After months of filming and editing I am very happy to announce that "Making a GAMBIT Game" Episode One (in 3 parts) is up today!
EPISODE ONE: MAKING A GAMBIT GAME: SINGAPORE ORIENTATION
Episode One of Making a GAMBIT Game begins with the two week long Singaporean Intern's orientation at the Singapore Lab. Here they learn the history and mission of the GAMBIT Lab as well as beginning instruction on GAMBIT's own design training, systems and the way of life at MIT.
The "Making a GAMBIT Game" Series: In Episode Five of the GAMBIT Research Video Podcast Series , Postdoctoral Researcher Doris Rusch, explained the concept behind her 2010 Summer Game Project entitled "Game Design Meets Therapy." Following a two week orientation in Singapore we documented that research until the game was constructed over a nine week period in the summer of 2010. This series "MAKING A GAMBIT GAME" will give an in-depth view of that process which lead to the creation of the game, ELUDE (to play the game click the link below) .
"Founded in 2006, the Singapore-MIT GAMBIT Game Lab sets itself apart by emphasizing the creation of video game prototypes to demonstrate our research as a complement to traditional academic publishing.
Episode One, Part One
Episode One, Part Two
Episode One, Part Three