MAKING A GAMBIT GAME Ep 10, Pt 1. "INTERVIEWS AND PRESENTATION"
IN EPISODE 10 OF "MAKING A GAMBIT GAME": In this, the final episode of "Making a GAMBIT Game". The "depression" game now called "Elude" has gone "gold" meaning the final prototype has been approved by the GAMBIT Staff. Team 4 will now work on promotion for the Elude game and many of the members are interviewed about their experience at GAMBIT before they deliver their final presentation of the game.
THE MAKING A GAMBIT GAME SERIES: In Episode Five of the GAMBIT Research Video Podcast Series , Postdoctoral Researcher Doris Rusch, explained the concept behind her 2010 Summer Game Project entitled "Game Design Meets Therapy." Following a two week orientation in Singapore we documented that research until the game was constructed over a nine week period in the summer of 2010. This series "MAKING A GAMBIT GAME" will give an in-depth view of that process which lead to the creation of the game, ELUDE (to play the game click the link below) .
"Founded in 2006, the Singapore-MIT GAMBIT Game Lab sets itself apart by emphasizing the creation of video game prototypes to demonstrate our research as a complement to traditional academic publishing. Video Produced by Generoso Fierro, Edited by Garrett Beazley, Music by Sean M. Sinclair.
CLICK HERE To Play ELUDE and all of the other GAMBIT 2010 Summer Games A NEW EPISODE WILL BE RELEASED EVERY TUESDAY UNTIL NOV. 9th, 2010
Episode Ten, Part One
Episode Ten, Part Two
Episode Ten, Part Three