Improviso Concept Art
Improviso was unique this last summer in that it was the only game we were developing that was using full 3D art. This presented some new challenges to the art team in how to create a style that would be flexible enough to fit the fiction of improvisation and would still be engaging to the player. Check out some of the concept work done early on below:
See you tomorrow with an extra special Game of the Week post!
ya, in any art should all have the concept for further work, such as sketched above depends 2D imagination.
may not be the same because different manual and digital. I appreciate the work of the above because I am a painter and work manually.