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Improviso Product Backlog

With all the beautiful sketches and concept art we show with the Game of the Week, I wanted to take a moment to show you another side of the game development process, the organization and planning done by producers and designers. Here are some shots of the product backlog for Improviso at an early stage of development. Product backlogs are how you keep track of features that you want to implement in the game, and they really help in maintaining appropriate scope for the development cycle of a project. These documents are always changing and adapting to the newest state of the game, but they help provide a roadmap for what developers can expect.
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