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"Blood, Sex, and Politics in Video Games: How Censorship Is Done (or Not):"[REDACTED]" Censoring Game Politics

Politics is not a topic normally discussed in relation to game rating systems, but
censorship of political content--mostly in the form of political symbols--is quite
common. Nazi imagery, for example, has a long history of being censored, both in Germany
and elsewhere. Exactly why is such political content censored? Whom is it intended to
protect? Who is censoring it? What obligation do commercial game makers have to comply with prevailing political views? What are the consequences for not doing so? And what effect does this back-and-forth have on the political imagination of gaming culture?
Games discussed will include: Bionic Commando Wolfenstein Indiana Jones Death to Spies Metal of Honor (2010) Six Days in Fallujah First-Person Victim Tropico Shadow Complex Metal Gear.

Part One, "[REDACTED]" Censoring Game Politics
MIT Tech TV

"[REDACTED]" Censoring Game Politics" Part One for iPhone/iPod

Part Two, "[REDACTED]" Censoring Game Politics
MIT Tech TV

"[REDACTED]" Censoring Game Politics" Part Two for iPhone/iPod

Part Three, "[REDACTED]" Censoring Game Politics
MIT Tech TV

"[REDACTED]" Censoring Game Politics" Part Three for iPhone/iPod

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