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Save the Date: Video Games at the Cambridge Science Festival

Kids playing PierreAs part of the Cambridge Science Festival, your favorite mad scientists over at the Singapore-MIT GAMBIT Game Lab have put together a pair of nifty video game events. Both are free and open to the public (details below).

In particular, we'd love to see local game industry folks at the Video Games 101 event. If you'd like to represent, ask for Marleigh when you get there. She'll hook you up with a handcrafted name tag, made with the finest inks the Sharpie company has to offer, identifying you as extra special and willing to answer questions about video games.

For SCIENCE!



GAMBIT Game Lab Open House

Saturday, April 30, 11am-4pm
5 Cambridge Center
All ages

Haven't been to the GAMBIT lab in Kendall Square yet? Well why on earth not? Come play our games and learn about our latest research at this family friendly event. For those interested in participating in video games research, we'll be running sessions at 11am, noon, 1pm, 2pm, and 3pm. These lucky lab rats will be a part of focus groups to study... well, if we told you what we were studying, it would ruin the experiment. Trust us, it'll be cool.

This event is part of the MIT Open House, with hundreds of activities sponsored by MIT departments, labs, and student groups. MIT hasn't opened its doors to the public like this since the 70s, so this is a rare treat. Bring the whole family. It will be nerdtastically awesome.



Video Games 101

Thursday, May 5, 6-8:30pm
MIT Museum @ 265 Massachusetts Ave
Teenage and older.

Ever wonder where video games come from? For some games, the answer is Boston.

Not wanting to keep the love to ourselves, the Singapore-MIT GAMBIT Game Lab has reached out to our friends in the area to help put together an evening featuring local game companies and their work. We've got folks from Harmonix, Moonshot Games, SCVNGR, 38 Studios, Owlchemy Labs, Fire Hose Games, Zynga - Boston, and of course GAMBIT, ready to thrill you with their stories of the harrowing world of video game development. Playtime starts at 6pm with tables of games and demos, then break for a series of talks by local experts from 6:45-8pm. Game on!

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