Tammo "kb" Hinrichs is a game industry professional and organizing team member for several demoparties with attendance as high as twelve hundred people. He will give an overview of what the demoscene is and present on what the demoscene community has done in the past to contribute to his and others' professional development and encourage the formation of new companies, such as game studios.
The demoscene is a computer art subculture active most in Europe which has encouraged students, mid-career IT and computer creative professionals to build and continue to develop their coding, graphic arts, and compositional skills. It has also facilitated networking and mentorship connections. Many members of the scene have also found opportunities within it to cultivate their teamwork and leadership skills. Software development houses, particularly game studios, have also benefited from techniques refined in the scene, such as procedural content generation, and many demosceners work in the games industry.
This talk is sponsored by @party, a Boston area demoparty. Please visit their website at atparty-demoscene.net.
Screenshot from "fr-041: debris." by Farbrausch