Summer 2012 Prototype | |
In the haunted world of Phantomation you play as a phantom trying to use your powers to save someone in an abandoned mansion. Evil spirits inside the mansion are waiting to scare the unwelcome visitor to death. The animation tools allow you to possess objects and scare the living safely through the mansion and away from the spirits lurking behind dangerous doors. Throughout the sixteen levels of the game, you will learn different animation techniques such as key framing and real time animation in order to possess objects. In the main levels, it is entirely up to the player whether they animate with key frames or real time animation techniques based on their preferences. Each level becomes more complicated, putting players animation and timing skills to the test. Research Statement
Phantomation sets out to teach players how to use animation tools in the animation program Play Sketch. Play Sketch is an animation tool that allows the user to create quick, simple animations. It also introduces a new animation feature called real time, which allows the user to record animations demonstratively without having to manually set keyframes. Throughout the sixteen levels of the game, you will learn different animation techniques such as key framing and real time animation in order to possess objects. In the main levels,it is entirely up to the player whether they animate with key frames or real time animation techniques based on their preferences. The research from this game will answer if these new animation techniques make animation more accessible and easier to learn. |
|
|||||||||||||||
Requirements
Screenshots
Videos
Developers
Related Publications
Blog Posts
Press Mentions
|