From 17th to 19th September, GAMBIT will be showcasing seven games, including three upcoming games, at Games Convention Asia 2009 (GCA) at the Suntec International Convention and Exhibition Centre in Singapore (Level 3, Concourse).
GCA is one of the major platforms for the electronic game market in Singapore and the Asia-Pacific, focusing on digital media, computer games and entertainment. Over the course of three days some 125 exhibitors will be representing 20 countries. Key activities include the GCA Conference featuring the Academy of Interactive Arts and Science's Design Innovate Communicate Entertain (D.I.C.E.) Summit Asia, online matchmaking, and such networking opportunities as the Students' Day for the industry to recruit local talents.
At GAMBIT's booth (Business Centre, Booth R113) GCA visitors will be able to preview three exciting new games developed by GAMBIT's Singapore lab. A public beta of the first of these, Snap Escape, is being launched at the convention and can now be played on Facebook.
Snap Escape is a fun and interpretative social game on Facebook that revolves around inter-complementary player experiences. Players upload photographs to grant cavemen elemental powers to keep their friends from being devoured by Mr. T-Rex, then contribute to others' powers by voting on their photographs while earning time bonuses for themselves. Snap Escape is developed by the creators of Picopoke, 2009 Independent Games Festival Mobile Finalist: Next Great Mobile Game, and is currently available for playing at http://apps.facebook.com/snapescape. For more about Snap Escape, please see http://gambit.mit.edu/loadgame/snapescape.php.
Playable demos of the two other upcoming games, Monsters In My Backyard and the PC edition of CarneyVale: Showtime, will be available at the GAMBIT booth.
Monsters In My Backyard
In Monsters In My Backyard, players help a 3-D monster trapped in a 2-D world by solving puzzles, managing resources, and collecting power-ups. As gameplay continues, a linear planar world is converted into a vibrant 3D environment using the automatic rigging research technology Pinocchio.
CarneyVale: Showtime (PC Edition)
CarneyVale: Showtime returns on the PC platform in an encore performance extraordinaire featuring updated graphics and new levels!
GAMBIT will also be showcasing four game prototypes from the 2009 Summer Programme: Abandon (on experimental auto-rigging technology) Pierre: Insanity Inspired (on communicating failure in games), Shadow Shoppe (on associating character traits with body shapes) and Waker (on velocity and acceleration). These games and others are downloadable from http://gambit.mit.edu/loadgame.