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GOTW: A Closed World Screens/Reflections

We're going to star this final post of the A Closed World coverage with some screenshots of early versions of the game. I think looking through them you can see some of the path that was taken to get to the final version.

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Next are some images of maps that were designed for the game. I think this shows how the world developed over the weeks working on the game.

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Finally, I'd like to finish this little retrospective of A Closed World with some reflections written by the team's game designer. See you on Monday with our next Game of the Week!

Game Designer Reflections.pdf

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