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TenXion
Summer 2007 Prototype | Multiplayer Third Person Shooter | Windows return to top

TenXion is an asymmetric multiplayer third-person shooter designed to assist with artificial intelligence research. One player controls a robot fighting to escape a prison and his mutant captors, and other players control mutants trying to bring the robot down. The robot wins by reaching the exit to the level, while the mutants win if the robot is destroyed before it escapes.

Players take turns controlling the robot, while mutants can die and respawn any number of times, with their respawn points shifting as the robot advances through the level. As the game's research goal is to take the choices made by players to gain insight into decision-making and future A.I. design, those players who are controlling mutants have a variety of characters and strategic options at their command, allowing for many different styles of play. The game is fast-paced, with each session taking 2-3 minutes or less, and is most enjoyable with 3 or more players.

  Tenxion

Requirements
  • Intel Pentium 4. 2.0GHz and above, or equivalent
  • Windows XP, Vista
  • 1.0GB of RAM or more
  • 250MB hard drive space or more
  • GeForce 6600 video card and above, or equivalent
  • 800x600 display or greater
  • A mouse, keyboard and a craving for gaming!
Screenshots
Videos
MIT Tech TV
Game Trailer
MIT Tech TV
Gameplay
Developers

Jeff Orkin
Product Owner

Alec Austin
Game Designer

Mark Grimm
Scrummaster / Producer

Mohammed Kashiraj bin Mohd Daud
Concept Artist / Animator / Designer

Steven Bartel
Programmer

Chng Chian Leng
3D Modeler / Texture Artist

Wang Wenjie
Level Designer / 3D Modeler

Skeel Lee Keng Siang
Programmer / Rigger / UI Designer / CG Supervisor

Stephie Wu
Programmer

Tan Dao Rong
Programmer

Laura Boylan
Test Lead

Fezz Hoo Shuyi
Sound Team

Guo Yuan
Sound Team

Rob Falconi
Programmer

 

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