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Juyong Zhang
NTU
Graduate Student
Juyong Zhang is pursuing his Ph.D. degree in School of Computer Engineering, Nanyang Technological University, Singapore. His current research interests include mesh segmentation, numerical PDEs and optimization techniques.
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Kok Sung
NUS
Graduate Student
I have a B.Eng and Masters in engineering and have worked in an R&D lab for 4 years, before I found my deep interest in AI.
After obtaining a dual Masters in IT and Masters of Computer Science from the University of Pennsylvania, I subsequently enrolled in
the PhD program with National University of Singapore to continue this AI passion.
My main research focus is on the detection and exploitation of deception in multi-agent interactions.
It is an amalgamation of game theory, operations research and stochastic modeling. Through my work, I hope to
characterize the value of deception in games, especially in partially observable domains, where information
is asymmetric. Potential impact of this work would include smarter AI characters and richer game playing experience for the
human user.
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Kawin Boonyapredee
SMU
Graduate Student
Kawin Boonyapredee is currently a PhD candidate in Information Systems & Management at Singapore Management University. He received his Masters degree in Business Management & Information Systems from New York University, and his Bachelors degree in Economics from the University of Pennsylvania. Before joining SMU, he worked for 10 years in the Information Technology sector, with a concentration in Information Security Management, Engineering and Architecture. Some of his notable accomplishment include building an IT Security program for a global financial firm from the ground up, as well as leading the IT Security Operations team for Fortune 500 financial firms such as Western Asset Management and Lehman Brothers.
Kawin's current research interest includes biometric security. This summer he pursued research in game prototyping user interface study during the Singapore-MIT GAMBIT Game Lab program, and was also a mentor for the 2010 GAMBIT interns.
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Lim Cheng Mei
NAFA
Mentor
Cheng Mei is currently teaching in Nanyang Academy of Fine Arts in the department of Design and Media. Cheng Mei holds a Bachelor of Arts (1st Class Hons) in Graphic Communication, Loughborough University, 2006, and Diploma in Applied Arts in Graphic Design, NAFA, 1991.
Prior to joining NAFA full time teaching in year 2007, Cheng Mei had more than 15 years works experience in various portfolios as Graphic Artist, Senior Graphic Designer and Art Director with advertising agencies and design houses. Cheng Mei specialises in the area of visual communication. In 1991, Cheng Mei was awarded NAFA's Scholarship and Merit Award and in 2007, she was awarded NAFA's Certificate of Commendation for Best Graduate.
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Trung Nguyen-Thanh
NUS
Graduate Student
Trung Nguyen-Thanh is a PhD student at the School of Computing, National University of Singapore. He is working with Professor Tze-Yun Leong at Medical Computing Lab at the University. He has been a faculty member at HoChiMinh City University of Science since 2006. Trung’s research interests are in cognitive modeling, reinforcement learning, and decision-theoretic planning. He is currently focusing on building a cognitive-probabilistic framework for integrated learning and reasoning, and on developing algorithms to transfer and update knowledge learned in one environment to another one with similar characteristics.
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Xiaoqun WU
NTU
Graduate Student
I am currently a PhD student at Nanyang Technological University. I got my B.s. degree in Mathematics & Applied Mathematics at Zhejiang University and got my master degree in Applied Mathematics at Zhejiang University. My master's main reseach area is computer graphics, digital geometric processing, and image processing. After graduation, I worked as a game designer in an online game company for sometime. After that, I came to Singapore to join the gameLAB at NTU as a project officer. Now I am a PhD student at NTU. My research project is LOD-mesh generation for 3D modeling. It has wide applications in game, animation, virtual reality industry. During my spare time, I like playing games, travelling around...
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Lee Ching Yun Sarah
NP
Mentor
Lee Ching Yun is a Lecturer in School of InfoComm Technology, Ngee Ann Polytechnic Singapore, mainly teaching programming, data structures and algorithms and other software development courses. She is in the course management team and is one of the key members in curriculum development of software development subject cluster in the school. Ching Yun did her Bachelor of Engineering (Computer Engineering) from Nanyang Technological University and Master of Computing (Computer Science) from National University of Singapore. Her interests span from algorithms design, computational complexity to decision making technologies and problem solving in computing. In her free time, she enjoys strategy and adventure games such as WOW, Starcraft, Myst and Magic: The Gathering, drawing and painting. She is also a fan of Chinese calligraphy and ancient art, Japanese graphic art and comics.
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Janice Chandra
LASALLE
Mentor
Janice Chandra, born in the year 1987. She is an Indonesian who currently working in Singapore for Lasalle College of the Arts with a position of assistant lecturer in Media Arts. After she has ended her College year in Perth, Western Australia in 2004, she continues her study in Lasalle, Singapore for 4 years. She graduated in 2009 with a degree title of BA (Hons) in Animation Arts. As she became the assistant lecturer, she is to familiarize Adobe After Effects as well as Adobe Premiere Pro as those are the classes that she will be intended to teach. In 2010, Lasalle chose her to go to Boston, Massachusetts as the mentor for the Lasalle students who are chosen to be a part of the Singapore-MIT GAMBIT Game Lab Summer Program team.
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Wei Tsang Ooi
NUS
Wei Tsang Ooi is an Associate Professor of Computer Science, National University of Singapore (NUS). He received his B. Sc. (Hon) degree from the Department of Information Systems and Computer Science (now School of Computing), NUS in 1996, and Ph. D. from Cornell University in 2001. He spent a year as postdoc at Berkeley Multimedia Research Center in U.C. Berkeley, before re-joining NUS as a faculty member in 2002.
Wei Tsang's research focuses on systems support for multimedia applications. In particular, he is working on video streaming, 3D mesh streaming, and networked virtual environment. Some of the problems he is tackling now include supporting large-scale virtual world on resource-constrained devices, and supporting efficient spatial and temporal interaction in video streaming.
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Qi Duan
NTU
Graduate Student
Qi Duan is currently a phd candidate student of SCE, NTU. His research mainly focus on image process and computer graphics, especially texture synthesis, environmental matting, image based rendering and relighting and so on. He received the BS on computer science in NUDT, China in 2004 and MSC on computer engineering in SJTU, China in 2008.
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Meng-Hiot Lim
NTU
Meng-Hiot Lim is an Associate Professor in the School of Electrical & Electronic Engineering, Nanyang Technological University. He holds concurrent appointment of Deputy Director in the M.Sc in Financial Engineering program as well as the Centre for Financial Engineering, a multi-disciplinary research centre anchored at the Nanyang Business School. Dr Lim is an Associate Editor of IEEE Transactions on Systems, Man and Cybernetics – Part C. He is also the Managing Editor-in-Chief of Memetic Computing, a journal by Springer and the Editor-in-Chief of a Book Series on Adaptation, Learning, and Optimization. He has served in the organizing committee of many international conferences, including serving as General Chair of INISTA-2009, SEMCCO-2010, ICCP-2010 and ICCLA-2011. His research focus is on memetic computation, particularly pertaining to aspects of memes inspired problem-solving.
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Dinh Thien Anh
NUS
Graduate Student
Dinh Thien Anh is a PhD candidate at the School of Computing, National University of Singapore (NUS). He obtained his Bachelor degree of Computer Science from NUS in 2006. His research interests are in machine learning, information retrieval and medical imaging informatics.
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Alan Rudge
TP
Mentor
MA (Royal College of Art, UK) in Design Research 1983 (Project developing paint systems on early microcomputers), BA(1st) in Graphic Design. Currently working as Senior Lecturer in 3D Animation on the Diploma in Moving Images at Temasek Polytechnic, Singapore (since 1999), also teaching Motion Graphics, video compositing, visual literacy, and occasionally ActionScript. In previous jobs I have helped set up the UK's first MA and BA courses in Computer Animation at the National Centre for Computer Animation, Bournemouth University, I also spent a year writing an early 3D computer game (for the Commodore 64). I have a strong interest in creating music on computers. Current research interest: using game technology to teach film language/storytelling for the screen.
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