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Visiting Scholars and Affiliates

Matthew Gaydos
Visiting Scholar

Matthew Gaydos is a visiting scholar from the University of Wisconsin-Madison where he is a second year graduate student in the Department of Educational Psychology. At Wisconsin, Gaydos is working under Kurt Squire and Mitchell Nathan towards a Ph.D. in learning science. His work is focused on developing an understanding of how videogames promote learning from both cognitive and social perspectives and he hopes to someday apply this knowledge to the design of educational games. During his stay at CMS over IAP and this summer, he will be working at the GAMBIT Game Lab in order to gain experience in game design and production.

Nguyen Quang Huy
Nguyen Quang Huy NTU
Visiting Scholar

Nguyen Quang Huy received his B.Sc in Computer Engineering from Nanyang Technological University in 2005. He is now pursuing his PhD degree in the Center for Computational Intelligence, School of Computer Engineering, Nanyang Technological University. His research interest is in continuous optimization and genetic - memetic algorithms. During his free time, he enjoys listening and playing music, playing table tennis and photography.

Kristine Jørgensen
Postdoctoral Researcher

Kristine Jørgensen's main area of study is computer games. Jørgensen's work has primarily focused on the role sound plays in computer games, but she has also studied spatial relationships in computer games, player possibilities in various games, and how computer games compare to the medium of film. Her Ph.D. dissertation is entitled "What are those Grunts and Growls Over There?" Computer Game Audio and Player Action and was defended at Copenhagen University in July 2007. Currently, Jørgensen is a postdoctoral fellow funded by the Norwegian Research Council, and she is working on a research project entitled "Between the Game System and the Virtual World." The project explores communicative aspects of computer games - in particular the problematic relations between the game player's space and space in the diegetic game itself.

Nikolaus König
Visiting Scholar

Nikolaus König has graduated in Communication and Media Studies in Vienna, where he specialized in anthropological film and television studies. He is currently a fellow at the Initiative College "Senses, Technology, Mise-en-Scène: Media and Perception" at the University of Vienna, where he is working on his doctoral project: "Reality Bytes: A media-theoretical model of computer games as spaces of staged experience in constructed realities" (working title). Outside academia, he has taught game design and game theory at the School of Audio Engineering (SAE) in Vienna, and has worked as a film journalist, independent filmmaker and assistant director for the Austrian Broadcasting Company (ORF). His further interests include naval history, coffee-making and practically everything else involving water.

Qing Li
Visiting Scholar

Dr. Qing Li is an associate professor in educational technology at the University of Calgary, Canada. She completed her Ph.D. at the University of Toronto in 2001 and has a background in both educational technology and mathematics. Her research interests are focused in the effective and ethical use of technology in schools, which include: educational technology, game-based learning, cyberbullying, and mathematics education. In the last ten years alone, she has published nearly 50 research articles in peer-reviewed scholarly journals and presented at numerous academic conferences. One of her cyberbullying research projects in 2003 was the first in Canada to measure the negative uses of technology by the wired generation. At the University of Calgary, she teaches graduate and undergraduate courses in educational technology and mathematics education. At MIT, she employs newly developed tools by CMS teams and explores how digital games and web 2.0 can be best integrated to support students' learning of STEM (science, technology, engineering, math).

Cheng Wei
Cheng Wei NUS
Visiting Scholar

Cheng Wei has been a PhD student in School of Computing, National Univerisity of Singapore since July 2005. His current research topic is streaming of 3D data, and his research interests include computer graphics, distributed virtual environment, and concurrent programming. In his leisure time, he likes movies, reading, and learning Chinese history. He is always ready to help others and make friends.

Fong-Gong Wu
Visiting Scholar

Wu Fong-Gong received his BSE degree in Industrial Design from National Cheng Kung University (NCKU) in 1977, and MID degree from Syracuse University in 1985. Fong-Gong was an assistant designer at Sino Design Co. before joining the Cheng Kung Industrial Design Department in 1977. He was invited to be the secretary general of China Industrial Designer Association (CIDA) (1989-1990). From 1989 to 1992, he was the chairman in the ID Department and the founder head of the ID Institute at NCKU. He was elected as an executive director and chairman of Southern Taiwan branch of CIDA (1991-1992). He had been the vice dean in the Planning and Design College, NCKU from May 2007 to July 2008, and a visiting professor of Institute of Design, IIT, USA from Oct 2008 to Feb 2009. In 2006, he was awarded year of outstanding research from his college. In 2008, he was awarded year of outstanding teaching from his university. He now is a professor in department of Industrial Design at NCKU, an executive board member of International Association of Societies of Design Research (IASDR) and the president of Chinese Institute of Design (CID), Taiwan. His research interests include ergonomic design and design philosophy.

Chen Xianshun
Chen Xianshun NTU
Visiting Scholar

Chen Xianshun writes: "I am a research student currently pursuing a doctorate degree in the field of computational intelligence and optimization at School of Computer Engineering, Nanyang Technological University. My current research is on the design and development of competent and innovative memetic algorithm frameworks. Besides my research work, I am interested in a wide range of computational intelligence methodologies and game AI such as swarm intelligence, neural network, fuzzy logic and etc. In my pastime, I am an enthusiastic hobbyist on designing and developing various applications including an image processing application and a game engine."