|Summer 2012 Prototype | Adobe Flash|
Movmote is a single-player game where the player controls a moving object by slowing it down and changing its movement paths. The simple control mechanics allow new players to pick up the game easily. Instructions were deliberately excluded from the game to encourage exploration from the players.
In addition, the visual and sound feedback are carefully designed to provide different experiences for players during different play-throughs.
Play the game, Imagine every possibility and let your mind Explore the world of Movmote.
In addition to being a game, Movmote is a tool designed to help us understand how players interpret games. Drawing on theories of simulation and semiotics, Movmote is based on a real-world system but does not make explicit reference to that system. The goal of this project is to study how players interpret the game, and the extent to which the rules and (near lack of) fiction shape those interpretations.