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Welcome to GAMBIT

Welcome to the Singapore-MIT GAMBIT Game Lab, a collaboration between the Massachusetts Institute of Technology and the government of Singapore created to explore new directions for the development of games as a medium. GAMBIT sets itself apart by emphasizing the creation of video game prototypes to demonstrate our research as a complement to traditional academic publishing. We invite you to find out more about us in Campaign, download our papers in Research, and to play our games in Load Game. Thanks for your interest, and have fun!

Study games at MIT!

Latest Updates

Friday Games at GAMBIT 5/11: Step up to the Gayme Bar

Join Jason Toups and Jeremiah Bratton of gay gaming podcast Gayme Bar at Friday Games this week at GAMBIT!

Video: A GAMBIT Class: CMS.611 Creating Video Games: Featuring Alex Schwartz, Owlchemy Labs

On April 23rd, 2012 during CMS.611 Creating Video Games, Alex Schwartz, Chief Scientist with Owlchemy Labs lectured on: Things You Do That Aren't "Making Great Games" In Order To "Make Great Games".

Friday Games at GAMBIT 5/4: Xenogears and Onward!

Xeno: Prefix from the ancient Greek "xenos" meaning "strange, alien, guest" If you've ever played one of the games...

First Annual Gayme Jam! May 12, 2012

GAMBIT is hosting the first ever "Gayme Jam" on Sat., May 12! Details here!

Friday Games: Lockpicking Workshop

This Friday Games will help you level up your lockpicking skills in real life. Schuyler Towne will talk about the...
In the Press

MIT & Becker College Rank as Two of the Top 10 Schools for Video Game Design

Seminal Computer Video Game Spacewar! Lives Again

MIT's Spacewar! Computer Game Celebrates 50th Anniversary

Read Me

Game Spaces Speak Volumes: Indexical Storytelling

Rules, rhetoric, and genre: Procedural rhetoric in Persona 3

Serious Learning in Serious Games. Transformative learning in video games

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